module Base
{

	item FF_Shoes_Leather
		{
			DisplayName = Fine Leather Shoes,
			DisplayCategory = FrockinFootwear,
			Type = Clothing,
			Icon = Shoes,
			BiteDefense = 10,
			BloodLocation = Shoes,
			BodyLocation = Shoes,
			ClothingItem = FF_Shoes_Leather,
			ConditionLowerChanceOneIn = 12,
			ConditionMax = 24,
			Insulation = 0.25,
			RemoveOnBroken = FALSE,
			RunSpeedModifier = 0.95,
			ScratchDefense = 20,
			StompPower = 2.1,
			WaterResistance = 0.25,
			WindResistance = 0.25,
			WorldStaticModel = Shoes_Ground,
		}
		
	item FF_Shoes_Leather_Black
		{
			DisplayName = Fine Leather Shoes - Black,
			DisplayCategory = FrockinFootwear,
			Type = Clothing,
			Icon = Shoes,
			BiteDefense = 10,
			BloodLocation = Shoes,
			BodyLocation = Shoes,
			ClothingItem = FF_Shoes_Leather_Black,
			ConditionLowerChanceOneIn = 12,
			ConditionMax = 24,
			Insulation = 0.25,
			RemoveOnBroken = FALSE,
			RunSpeedModifier = 0.95,
			ScratchDefense = 20,
			StompPower = 2.1,
			WaterResistance = 0.25,
			WindResistance = 0.25,
			WorldStaticModel = Shoes_Ground,
		}
		
	item FF_Shoes_Pointy
		{
			DisplayName = Fine Pointy Shoes,
			DisplayCategory = FrockinFootwear,
			Type = Clothing,
			Icon = Shoes,
			BiteDefense = 10,
			BloodLocation = Shoes,
			BodyLocation = Shoes,
			ClothingItem = FF_Shoes_Pointy,
			ConditionLowerChanceOneIn = 12,
			ConditionMax = 24,
			Insulation = 0.25,
			RemoveOnBroken = FALSE,
			RunSpeedModifier = 0.95,
			ScratchDefense = 20,
			StompPower = 2.1,
			WaterResistance = 0.25,
			WindResistance = 0.25,
			WorldStaticModel = Shoes_Ground,
		}
		
	item FF_Shoes_Pointy_White
		{
			DisplayName = Fine Pointy Shoes - White,
			DisplayCategory = FrockinFootwear,
			Type = Clothing,
			Icon = Shoes,
			BiteDefense = 10,
			BloodLocation = Shoes,
			BodyLocation = Shoes,
			ClothingItem = FF_Shoes_Pointy_White,
			ConditionLowerChanceOneIn = 12,
			ConditionMax = 24,
			Insulation = 0.25,
			RemoveOnBroken = FALSE,
			RunSpeedModifier = 0.95,
			ScratchDefense = 20,
			StompPower = 2.1,
			WaterResistance = 0.25,
			WindResistance = 0.25,
			WorldStaticModel = Shoes_Ground,
		}
	
	item FF_Shoes_Gator
		{
			DisplayName = Fine Pointy Shoes - Alligator Skin,
			DisplayCategory = FrockinFootwear,
			Type = Clothing,
			Icon = Shoes,
			BiteDefense = 10,
			BloodLocation = Shoes,
			BodyLocation = Shoes,
			ClothingItem = FF_Shoes_Gator,
			ConditionLowerChanceOneIn = 12,
			ConditionMax = 24,
			Insulation = 0.25,
			RemoveOnBroken = FALSE,
			RunSpeedModifier = 0.95,
			ScratchDefense = 20,
			StompPower = 2.1,
			WaterResistance = 0.25,
			WindResistance = 0.25,
			WorldStaticModel = Shoes_Ground,
		}

}